Five Tips to Starting FreelancingSo, you're tired of being unemployed. You've been stuck at home for the umpteenth month in a row, a new season of The Legend of Korra is still a year off, and your government support checks (should you be lucky to still be getting them) won't even come close to affording you a bus ticket to Everfree Northwest. Your evaluation of life is the same dissertation of tedium and monotony as Helen Keller's review of Chinese Democracy.You know, pretty much on par with every other review of Chinese Democracy.But know what? If you can't find a job, you'll make a job! Screw finding work, and screw the employers who keep dismissing your applications for being "over qualified" like that Bachelors of Science in Graphic Design is as detrimental to your character as being a registered felon. Screw them and that stupid help wanted sign at Quiznos. Now you're freelancing, baby.While I'm assuming you're alread
Why Your Renders Suck (Part 2)This article is so long, it's been split up into 2 parts, you can find part 1 hereDon't forget to check the =3D Week Announcement= regularly for updates on events and contests, we've got a lot on this week!Why Your Renders Suck and What you Can Do About It! (Part 2)You can find Part 1 HereLighting and TexturingThe light seems to come from everywhere at onceIn many 3D packages, under the lighting toolset, there is a button called "Ambient Light". Every time you use this light, a little part of you dies inside. There is no example in the real world of anything that is lit from all sides at once. This is a cheap trick that used to be used back before lighting was accessible and able to be used realistically, and looks something like this:What you're effectively doing by using
About sxc.hu stockGreetings!A few of you have been really worried lately about using stock from sxc.hu here because of the change in their ownership. Basically, you were concerned that their license says that you cannot redistribute their stock in whole or in part, by itself or combined with other elements, without the written approval of the original photographer.As we all know by now, creating a photomanipulation is considered "making a derivative image." And we know we can't make premade backgrounds without permission from the photographers, as doing so is redistributing their work.I advised a couple of you to check with the Help Desk and sxc.hu to find out the whole truth before making rash decisions about your group that could potentially make everyone panic.Using my own personal account, I wrote to sxc.hu to find out what the story was. Here's what I said:I was just wondering whether creating phot
Why Your Renders Suck (Part 1)This article is so long, it's been split up into 2 parts, you can find Part 2 hereDon't forget to check the =3D Week Announcement= regularly for updates on events and contests, we've got a lot on this week!Thank you to ~Nanaki-Murasaki for his efforts in helping write this!Why Your Renders Suck and What you Can Do About It! (Part 1)You can find Part 2 HerePlanning StageThis is the most important phase of your production and often the most neglected. Most of the worst renders completely skip this step and dive straight into disaster.You are lacking a purpose and intended audienceBefore even coming up with an idea, it's good to think to yourself "Who is the story for? Why am I doing this? What do I really want to do?". A lot of people skip this step, thinking it's unimportant, this usua
Ballistic Publishing: EXPOSE 11 Call For EntriesEXPOSÉ 11: Call For EntriesAbout | Committee | Awards | Guidelines | FAQsBallistic Publishing is proud to announce EXPOSÉ 11, the eleventh edition of the premier annual artbook, which celebrates the creative talents of digital artists worldwide. These books sit in the collections of many top Game and Film studios - your next employer may
Spotlight Features - Vol. 15A news series featuring art selected by me. There will be a wide range of themes and genres covered. In addition, there will be periodic interviews and artist spotlights. If you like this article, please add it to your favorites to help spread the love for the art and artists within.Daily FeaturesOn my profile page, I feature a new deviation every day (or two or three). The piece is usually something that caught my eye. Could be an amazing digital painting, a fun stamp, a quick photograph that made me smile, perhaps a piece for a weekly theme, whatever. However, it moved me enough to share it with my visitors. Below is a list of the artists which I featured during October 2012. I am showcasing different pieces from their gallery in the hope of showing them a bit more love. If you would like to see the original piece I featured of each of these artists, please visit
3D Printing: An Overview and Interview3D Printing – An Interview with Professor Olaf DiegelDon't forget to check the =3D Week Announcement= regularly for upcoming events and contests this week, we've got a lot on!3D Printing is a way of converting your 3D models into physical real-world objects. It's exciting because most of a 3D artist's life is spent working on things that are never tangible and traditionally haven't existed in the real world, until recently. Previously, a process called milling has been used to create models of computer objects, This is somewhat like sculpting done by the computer, where you start with a solid mass and cut bits away until you're left with your model! This process is called subtractive printing, because you start with a lot of material, and get rid of bits of it until you're left with your 3D object.3D printing is an additive process. This mea
A Visual History of 3D Art3-Dimensional Art doesn't have a history dating back hundreds of years. Its inception is very much linked to the evolution of Computing and Computer Graphics.Because history can get very detailed, this article will just include a summary timeline. If you want to know more, just click the links dotted throughout 1950 - Laposky's OscilonOur story begins in 1950 with Benjamin Francis Laposky, a sign painter and army veteran who was also an artist and mathematician. In addition to getting a kick out of creating Magic Square Puzzles, Ben created what is arguably the first set of computer generated images, "electrical compositions" using a cathode ray oscilloscope:1959 - The first CAD PackageIn 195
PE: 10 tips and tricks not very known about PS10 useful and not very known Photoshop tricks1. Saving your .psd with all layers hidden makes a smaller file compared to saving it with all layers visible.2. You can use the Crop Tool to quickly increase the canvas size of an image by holding down Ctrl + Alt whilst dragging the Crop Tool outside the current canvas.3. If you want to see only one of your layers at a time, hold down Alt whilst clicking the eye icon of the layer. (do it again to show all layers again)4. Holding down Alt while in a dialog box turns the Cancel button into a Reset button, so you can reset the values back to default.5. If you want to just quickly check a very heavy .psd file, you can hold down Shift + Alt while clicking the Open button. This way Photoshop will open a flattened version of the file.6. You can change the gray background that surrounds your image with the Paint Bucket Tool, just hold down Shift and make click on the background.7. Not a very unknown tip, but if y
Spotlight Features - Vol. 16A news series featuring art selected by me. There will be a wide range of themes and genres covered. In addition, there will be periodic interviews and artist spotlights. If you like this article, please add it to your favorites to help spread the love for the art and artists within.Daily FeaturesOn my profile page, I feature a new deviation every day (or two or three). The piece is usually something that caught my eye. Could be an amazing digital painting, a fun stamp, a quick photograph that made me smile, perhaps a piece for a weekly theme, whatever. However, it moved me enough to share it with my visitors. Below is a list of the artists which I featured during November 2012. I am showcasing different pieces from their gallery in the hope of showing them a bit more love. If you would like to see the original piece I featured of each of these artists, please visit
Spotlight Features - Volume 14A news series featuring art selected by me. There will be a wide range of themes and genres covered. In addition, there will be periodic interviews and artist spotlights. If you like this article, please add it to your favorites to help spread the love for the art and artists within.Poll FeaturesIt is widely known that many famous artists, composer, and authors have had the frustration of having a work they felt was sub-par gain huge popularity while pieces they worked harder on and adore sat un-noticed. This is the same for everyday deviants. I recently ran a poll asking for deviants to share with me their thoughts on this and share their own art. Here is Part 2 of the answers--the first piece being the most faved and the second being the one they wished had more love. To see the original poll, click here. :iconLeafbreeze7: *Leafbreeze7:thumb317619043
A Note about Copyright and CreditingHello lovely people.I'd just like to give you guys a reminder about three points of copyright that come up quite often and I think people are confused about. I don't want to see any of you get in trouble, so here's some things that you should remember:Characters Ripped out of Games and ScreenshotsRipping models out of games and using them in your art is absolutely 100% not allowed on DA. This is considered a copyright infringement. Passing these around to others just makes things even worse. Please make sure you don't do this and don't use resources that have been taken from games.I can't stress this enough, make sure any stock models you use are from people who either made them or have express permission to supply them to you.Screenshots are a bit more of a grey area. Some game companies let you post them some don't. If you MUST post screenshots, please make sure they are correctly labeled and credited, and put in the Fan Art gallery.Game screenshots don't belon
Autumn in FractalsAutumn in fractals.:bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue:Les sanglots longsDes violonsDe l'automneBlessent mon coeurD'une langueurMonotone.Tout suffocantEt blême, quandSonne l'heure,Je me souviensDes jours anciensEt je pleure,Et je m'en vaisAu vent mauvaisQui m'emporteDeçà, delàPareil à laFeuille morte.(Chanson d'automne, Paul Verlaine):bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue::bulletblue:Oh! je voudr
Spotlight Features - Volume 11A news series featuring art selected by me. There will be a wide range of themes and genres covered. In addition, there will be periodic interviews and artist spotlights. If you like this article, please add it to your favorites to help spread the love for the art and artists within.Daily FeaturesOn my profile page, I feature a new deviation every day (or two or three). The piece is usually something that caught my eye. Could be an amazing digital painting, a fun stamp, a quick photograph that made me smile, perhaps a piece for a weekly theme, whatever. However, it moved me enough to share it with my visitors. Below is a list of the artists which I featured during August 2012. I am showcasing different pieces from their gallery in the hope of showing them a bit more love. If you would like to see the original piece I featured of each of these artists, please visit
Project Educate - Fractal Week - Nature of FRACTALIn the begining there was vast, unmeasurable empty space, waving & contracting.The gravitational pull & density was so strong to condense into a big dwarf exceeding all reality sizes ...and then it suddenly happened the BIG BANG !!All molecules & fragments of the dwarf got to travel at light speed to different of cosmos, forming new systems, and galaxies.The seeds of life got scattered into remote places - one of them fell on earth and started to grow The evolution at early stages forming terrains, bodies ofwater & atmosphere above the planet surface. And then - everything grew in proportional neverending chains of F R A C T A L SAll this was caring hope for new LIFE - the molecules dancing, splitting,pulling each other closer build the first blocks of DNA (fractalized models, as you can see).:thumb7578166
Featured: RobotsBecause Robots are just so friggen cool, as if you don't want one!
robots melt my heart <3
(mostly with their super laser death rays!)
I like robots, they are fun. This is a good article, with lots of great features.
btw my robot friend has something to say
['.'] -- *beep* hi.Rowbiits.are.fun.
i'm glad you like this